HavokD
09-07-2008, 04:05
I have a question about armor and defense values.
We know each part of our set has an armor value, and the shield has a defense value. Whats the difference between each one?
I would like to know if, for example, its better to hunt with demon shield than with a spellbook (while being a mage) in solo hunts. If armor and defense changes are not that radical on the practice (while hunting) then it should be obviously that the spellbooks are better than normal shields in the case of mages.
But I don't have the armor and defense values nor formulas, if someone has or has seen em around, please post them here.
This topic should be interesting enough to be filled and start a debate :)
__________________________________________________
Edit: Found out the Defense formulas, using Defense and Armor values. Here are my findings:
http://tibia.wikia.com/wiki/Defense --> We will use this formula as reference.
Defense Formula.
To calculate the average damage a creature will make to you, you have to use this formula:
Attack of Creature: a
Defense: b
Armor: c
Skill: d
Defense factor: e
now use this formula:
a - b(d*e/100) - a/100 * c = average damage
Here are the defense factors:
Attack position: 5
Balanced Position: 7
Defense Position: 10
For a mage, the formula will ALWAYS be (unless you are stupid enough to use full attack):
a - b(d*0.1) - (0.1 * c) = average damage
So if you use your brain, you can see that Armor doesnt really matter at all, since its multipplied by 0.1 only. So immagine you are using Crown Helmet and Blue Set. That gives you 26 Armor value. Multipply it by 0.1, that gives you 2.6. That means those equips will only substract 2.6 of the WHOLE damage. That's not much...
But! I found out that bit of formula was wrong. The correct one should be:
Damage Reduction:
Min Damage: (c*0.475)
Max Damage: ((c*0.95)-1)
So using our ol' set mentioned before, that means our max damage absorbed thanks to our armor will be of:
(26*0.95)-1= 23.7
And our minimum damage will be:
(26*0.475) = 12.35
* ALL VALUES ROUNDED DOWN *
So our OFFICIAL DAMAGE FORMULA will be:
a - b(d*0.1) - (c*0.475) --> For the Minimum Damage Blocked
a - b(d*0.1) - ((c*0.95)-1) --> For the Maximum Damage Blocked
Now using a spellbook means loads of less Defense, which is IMPORTANT for a mage, since the damage we will substract is directly proportional to the defense value of the shield. Which means that having 35 of shielding using a Demon Shield will absorbe much more damage than a normal spellbook with, lets say, 18 defense. To see the differences of damage absorbed:
We take the part of the formula were the defense value takes part:
b(d*0.1)
Where:
b = Defense Value
d = Our mage's defense skill
Immagine we have 25 skill of defense (the average amongst mages). And we are using a Demon Shield to block the attacks. We will substract:
35(2.5) = 87.5 of the damage given. Thats monstruos.
Whereas using a Spellbook of Lost Souls (which in my opinion outbests the other ones in terms of defense and mlvl provided):
20(2.5) = 50 of the damage given. This is quite good, but the difference between using Demon Shield and this Spellbook is abysmal.
Now, I bet you will start thinking "Hey you are forgetting the mlvl boost from the Spellbook". And yeah, I had forgotten before now. Official Magic Damage formula is unknown to me (will be thankful if someone provides it), but on the practice, a friend and I found out that having 63 mlvl, and level 99, will deal (x) damage. Well, per Mlvl obtained in the boosts, there was a significant ammount of damage added, ranging from 7 to 12 in the hits. That would mean an average of 9.5 extra damage per mlvl.
And intuitive formula would be:
(b*9.5) + (x)
Where x was the average damage dealt before the boost and b is the new boost of mlvls. But there is a limitation, since with higher mlvl, we have found out that the damage is not getting added in the same ammount as before. Hence this formula will only work within a range of 50-60~ mlvl.
Personal Conclusions:
Ok Im releasing my conclusions... You can take off all your ol' equipment from your mage, and get him equips that boost mlvl EXCEPT for the shield. Keep a high defense shield, and get a low armor equipment with mlvl boosting. That way the difference WONT be big at all in damage taken. If you had, for example, Blue Set + Crown Helmet, and you changed the Blue Robe and the Helmet for Focus Cape and Hat of the Mad, you will only lose 5~ extra damage in those hits that dont poof on you. And you will gain +2 mlvl, which, as said before, means ~18+ damage using exori spells.
And yes, this took a while... If you think we should have this thread stickied post so xD.
Also visit:
http://www.blackdtools.net/showthread.php?t=26566
Also I would like to ask a moderator to change this Thread Name to: [Formulas Given] Armor and Defense Values... How do they work?
We know each part of our set has an armor value, and the shield has a defense value. Whats the difference between each one?
I would like to know if, for example, its better to hunt with demon shield than with a spellbook (while being a mage) in solo hunts. If armor and defense changes are not that radical on the practice (while hunting) then it should be obviously that the spellbooks are better than normal shields in the case of mages.
But I don't have the armor and defense values nor formulas, if someone has or has seen em around, please post them here.
This topic should be interesting enough to be filled and start a debate :)
__________________________________________________
Edit: Found out the Defense formulas, using Defense and Armor values. Here are my findings:
http://tibia.wikia.com/wiki/Defense --> We will use this formula as reference.
Defense Formula.
To calculate the average damage a creature will make to you, you have to use this formula:
Attack of Creature: a
Defense: b
Armor: c
Skill: d
Defense factor: e
now use this formula:
a - b(d*e/100) - a/100 * c = average damage
Here are the defense factors:
Attack position: 5
Balanced Position: 7
Defense Position: 10
For a mage, the formula will ALWAYS be (unless you are stupid enough to use full attack):
a - b(d*0.1) - (0.1 * c) = average damage
So if you use your brain, you can see that Armor doesnt really matter at all, since its multipplied by 0.1 only. So immagine you are using Crown Helmet and Blue Set. That gives you 26 Armor value. Multipply it by 0.1, that gives you 2.6. That means those equips will only substract 2.6 of the WHOLE damage. That's not much...
But! I found out that bit of formula was wrong. The correct one should be:
Damage Reduction:
Min Damage: (c*0.475)
Max Damage: ((c*0.95)-1)
So using our ol' set mentioned before, that means our max damage absorbed thanks to our armor will be of:
(26*0.95)-1= 23.7
And our minimum damage will be:
(26*0.475) = 12.35
* ALL VALUES ROUNDED DOWN *
So our OFFICIAL DAMAGE FORMULA will be:
a - b(d*0.1) - (c*0.475) --> For the Minimum Damage Blocked
a - b(d*0.1) - ((c*0.95)-1) --> For the Maximum Damage Blocked
Now using a spellbook means loads of less Defense, which is IMPORTANT for a mage, since the damage we will substract is directly proportional to the defense value of the shield. Which means that having 35 of shielding using a Demon Shield will absorbe much more damage than a normal spellbook with, lets say, 18 defense. To see the differences of damage absorbed:
We take the part of the formula were the defense value takes part:
b(d*0.1)
Where:
b = Defense Value
d = Our mage's defense skill
Immagine we have 25 skill of defense (the average amongst mages). And we are using a Demon Shield to block the attacks. We will substract:
35(2.5) = 87.5 of the damage given. Thats monstruos.
Whereas using a Spellbook of Lost Souls (which in my opinion outbests the other ones in terms of defense and mlvl provided):
20(2.5) = 50 of the damage given. This is quite good, but the difference between using Demon Shield and this Spellbook is abysmal.
Now, I bet you will start thinking "Hey you are forgetting the mlvl boost from the Spellbook". And yeah, I had forgotten before now. Official Magic Damage formula is unknown to me (will be thankful if someone provides it), but on the practice, a friend and I found out that having 63 mlvl, and level 99, will deal (x) damage. Well, per Mlvl obtained in the boosts, there was a significant ammount of damage added, ranging from 7 to 12 in the hits. That would mean an average of 9.5 extra damage per mlvl.
And intuitive formula would be:
(b*9.5) + (x)
Where x was the average damage dealt before the boost and b is the new boost of mlvls. But there is a limitation, since with higher mlvl, we have found out that the damage is not getting added in the same ammount as before. Hence this formula will only work within a range of 50-60~ mlvl.
Personal Conclusions:
Ok Im releasing my conclusions... You can take off all your ol' equipment from your mage, and get him equips that boost mlvl EXCEPT for the shield. Keep a high defense shield, and get a low armor equipment with mlvl boosting. That way the difference WONT be big at all in damage taken. If you had, for example, Blue Set + Crown Helmet, and you changed the Blue Robe and the Helmet for Focus Cape and Hat of the Mad, you will only lose 5~ extra damage in those hits that dont poof on you. And you will gain +2 mlvl, which, as said before, means ~18+ damage using exori spells.
And yes, this took a while... If you think we should have this thread stickied post so xD.
Also visit:
http://www.blackdtools.net/showthread.php?t=26566
Also I would like to ask a moderator to change this Thread Name to: [Formulas Given] Armor and Defense Values... How do they work?