View Full Version : Blackd Proxy, where is map pointer address?
So as you know, Blackd Proxy uses several configs of different versions of Tibia, so I ask you, where is map pointer saved in these configs? Or does Blackd only reads packets and building virtual map so it doesn't need mappointer? I need several map pointers on different versions of Tibia, so that's why I'm wondering.
klusbert
06-12-2010, 00:12
So as you know, Blackd Proxy uses several configs of different versions of Tibia, so I ask you, where is map pointer saved in these configs? Or does Blackd only reads packets and building virtual map so it doesn't need mappointer? I need several map pointers on different versions of Tibia, so that's why I'm wondering.
TibiaAuto have them all:)
tibiaapi has it too,
http://code.google.com/p/tibiaapi/source/browse/trunk/tibiaapi/Addresses/Map.cs
/// <summary>
/// Pointer to the start of the map memory addresses.
/// </summary>
public static uint MapPointer = 0x654110; // 8.57
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