Malmis
03-02-2012, 18:06
This conditional will use small stones or spears when you loot them.
This means it will unequip your melee weapon and use the ranged one instead.
The difference between this one and the old one is with this one you can still loot other stuff with this one! Nifty, huh?
Edit C7 0C to your melee weapon.
Edit CD 0C to small stones or anything else you use, this is normal spears.
1
#number=#
1
0
0
0
exiva _unequipmelee = 0
$hex-equiped-item:06$
#string=#
C7 0C
0
0
0
exiva _unequipmelee = $numericalexp:{$_unequipmelee$}+1$
$countitems:CD 0C$
#number>#
0
0
0
0
exiva _unequipmelee = $numericalexp:{$_unequipmelee$}+1$
$_unequipmelee$
#number=#
2
0
$randomnumber:1100>1250$
0
exiva > 78 FF FF 06 00 00 $hex-equiped-item:06$ 00 FF FF 03 00 00 01
$countitems:CD 0C$
#number>#
0
0
0
0
exiva _equipmelee = 0
$countitems:CD 0C$
#number=#
0
0
0
0
exiva _equipmelee = $numericalexp:{$_equipmelee$}+1$
$_equipmelee$
#number=#
1
0
$randomnumber:1100>1250$
0
exiva #C7 0C 06
$_equipmelee$
#number>=#
500
0
0
0
exiva _equipmelee = 2
1
#number=#
1
0
0
0
exiva _stonecount = 0
$hex-equiped-item:06$
#string<>#
CD 0C
0
0
0
exiva _stonecount = $numericalexp:{$_stonecount$}+1$
$countitems:CD 0C$
#number>#
$numericalexp:{$num-equiped-ammount:06$}-1$
0
0
0
exiva _stonecount = $numericalexp:{$_stonecount$}+1$
$_stonecount$
#number=#
2
1000
$randomnumber:1100>1250$
0
exiva #CD 0C 06
This means it will unequip your melee weapon and use the ranged one instead.
The difference between this one and the old one is with this one you can still loot other stuff with this one! Nifty, huh?
Edit C7 0C to your melee weapon.
Edit CD 0C to small stones or anything else you use, this is normal spears.
1
#number=#
1
0
0
0
exiva _unequipmelee = 0
$hex-equiped-item:06$
#string=#
C7 0C
0
0
0
exiva _unequipmelee = $numericalexp:{$_unequipmelee$}+1$
$countitems:CD 0C$
#number>#
0
0
0
0
exiva _unequipmelee = $numericalexp:{$_unequipmelee$}+1$
$_unequipmelee$
#number=#
2
0
$randomnumber:1100>1250$
0
exiva > 78 FF FF 06 00 00 $hex-equiped-item:06$ 00 FF FF 03 00 00 01
$countitems:CD 0C$
#number>#
0
0
0
0
exiva _equipmelee = 0
$countitems:CD 0C$
#number=#
0
0
0
0
exiva _equipmelee = $numericalexp:{$_equipmelee$}+1$
$_equipmelee$
#number=#
1
0
$randomnumber:1100>1250$
0
exiva #C7 0C 06
$_equipmelee$
#number>=#
500
0
0
0
exiva _equipmelee = 2
1
#number=#
1
0
0
0
exiva _stonecount = 0
$hex-equiped-item:06$
#string<>#
CD 0C
0
0
0
exiva _stonecount = $numericalexp:{$_stonecount$}+1$
$countitems:CD 0C$
#number>#
$numericalexp:{$num-equiped-ammount:06$}-1$
0
0
0
exiva _stonecount = $numericalexp:{$_stonecount$}+1$
$_stonecount$
#number=#
2
1000
$randomnumber:1100>1250$
0
exiva #CD 0C 06