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View Full Version : multiboxing plausibility



gazgaz
07-13-2012, 19:37
so i hade this ideal im a huge fan of world of warcraft and warcraft multiboxing i run 5x shammys
and i think this could work with tibia i havent tried it yet but i plan 2 soon any way i wanted to share my ideal
with the software used to multibox in warcraft <keyclone> u can bradcast keys via multi windows or computers
now i was thinking a 2box 1 knight 1 druid you could play the knight and use druid to heal without having to us its screen and if you used 1x new cliant and 1x old cliant you could set the new cliant so that you could move both at the same time let me tri to make all this bad typing little more clear now lol


tibia 1 pc 1------ c++ client
tibia 2 pc 2------ flash client

keyclone sends keys to both clients every time u hit a key

you could change binds on client 2 to bind for movment on up,down,left,right and bind movment on client 1 for a,s,d,w thisway you could move both toons at the same time free of each other

use this while using ingame spells to heal knight /attack target could make for seamless play while using shooters 2 hunt

second option

there is a second software called isboxer that also has a built in mouse broadcaster i was thinking i may use

anyway i just wanted to share the ideal 2 see what every 1 else thinks


<for a side note i want this to be 100% undetectable thats why i want to use 2pc this would work with multiclient on a single pc>

Vinnie
07-13-2012, 20:35
Load this conditional on master:


1
#number=#
1
0
0
0
exiva __pos = $myx$,$myy$,$myz$
Cavebot script on slave:

move $__pos$
waitX 1
gotoScriptLine 0

They must be multi-clients.

And then add sio on war-bot. Problem solved....Thank Malmis for the cond's.

gazgaz
07-13-2012, 21:09
lol spoile sport that be boting second 2 this is playing both!!!
=)

Vinnie
07-13-2012, 21:15
You could play the first character seeing as it's only a 'cond' unlike the second char which would use 'cavebot'

But is that the sort of thing you was on about though!?

blackd
07-17-2012, 10:27
Interesting way to move all your chars to main char position.
Thanks for sharing it.