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View Full Version : never pass a certain tile



conteh
12-14-2012, 11:25
so i would like my character to stop moving after reaching a certain point. and wait until there are no targets, then continue as normal.

there is a narrow hall with strong monsters. to save potions i want to take them one by one.

also, sometimes it will be attacking a monster but thinks it is more important to reach a waypoint, any way to prevent this?

yay first post!

conteh
12-14-2012, 20:57
hmmm interesting, then after i pass that area i can setFollow of something? i think that will work, thanks!

what about attack monsters before going to waypoint?

if im walking down a narrow hall and theres a monster blocking me i turn around instead of attacking him....