View Full Version : alarm options?
i have heard of 3 different alarm states but couldnt find any....
how can i alert if any player is on my screen?
In the section "Runemaker" check the box that says "Play player.wav when an unfriendly player-creature pop on screen". Make sure this box is checked, if the player.wav isnt loud enough for you, get a new sound, make sure it is a .wav file call it "player.wav" now you can have big alarms when people show up, and easy enough to add in "exceptions" in the top right hand corner of the "Runemaker" you can see it say "Dont consider following names as Danger" look down a little bit and you can see the box "Add exception" Type in a creature you may be training with ex Rat? or a Friend who is Mana training beside you ex conteh.
Hope this helped at all, this is mainly for mana training/training AFK and able to listen for alarms. If you are running the "Cavebot" whenever you are attacked the alarms will automatically go off.
-Lith
yea i was trying to cavebot and alarm if player is on screen thanks tho
Hmm, I cavebot all day and it would be very annoying for it to ding everytime I passed another botter.. I see what you mean though, some of the caves you could possibly have to yourself could require an alarm. Sorry I ran out of ideas bud!
-Lith
havent tested but can i add monster names to the runemaker whitelist?
havent tested but can i add monster names to the runemaker whitelist?
yes <short> short <short>
Powered by vBulletin® Version 4.2.5 Copyright © 2021 vBulletin Solutions Inc. All rights reserved.