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View Full Version : [FIXED since 28.1] Ramps Alchemist Quarter Yalahar



BldMx
01-28-2013, 02:37
I am having trouble making my character go up the ramps in some of the mutated rats caves.
The ramps, however, work going down.

Daniel, are those ramps in the list of stairs?

You see tile ID 7A 1D *with info *+ alwaysOnTop=TRUE + blockpickupable=FALSE + notMoveable=TRUE
You see tile ID 7B 1D with info + alwaysOnTop=TRUE + blockpickupable=FALSE + notMoveable=TRUE
16:32 You see a ramp.

EDIT: I didn't seem to find such ramps in the configuration file.

blackd
01-28-2013, 11:57
thank you for your report.
Only one of them is the real floor changer: 7A 1D in this case.
It should be correctly recognized since Blackd Proxy 28.1

BldMx
01-28-2013, 13:40
Thanks for the prompt fix!!

I have tested it and it works now :D

omar2495
05-09-2015, 22:18
Thanks for the prompt fix!!

I have tested it and it works now :D


Si eres de mexico verdad BldMx, puedo hablarte en espaņol.
Tengo un problema en la ramp camino para barbarian camp, no puedo regresar a depositar loot ya que el bot no reconoce al bajar la ramp, se bugea y camina para todos lados menos para la ciudad. alguna ayuda porfa.

14:14 You see tile ID FF 1A with info + alwaysOnTop=TRUE + blockpickupable=FALSE + notMoveable=TRUE + floorChangeUP=TRUE